Give Your AI Agent a Living Mind — Turn the Memories, Agents, and Tools Your Assistant Already Has Into a Navigable 3D Brain Scan That Fires in Real Time, in One Session
Paste this into Claude Code, Cursor, or Aider and it interviews you about the agent you already run — where its memories live, whether it stores embeddings, what sub-agents and tools it has, and how its frontend hears about activity — then does a strictly read-only pass over your project to see what's actually there before it draws a single node. Only then does it build the visualization: a full-screen three.js scene where your agent is a breathing star at the center, its long-term memories hang in a force-directed web wired by real cosine similarity, sub-agents arc off to one side with their tools as moons, and its whole tool inventory clusters into a capability ball. Custom GLSL gives every node a reverse-fresnel glow that brightens with freshness, instanced meshes keep hundreds of nodes at one draw call, UnrealBloom makes the light bleed, and a read-only observer WebSocket makes the thing actually fire — pulses travel real edges when a memory is recalled, new memories bloom into existence, agents halo when dispatched. Plus hover tooltips, a click-to-fly inspector, search, region toggles, deep links, and an FPS governor that degrades gracefully instead of stuttering. Interview first, map second, then build tier by tier — each tier renders something on screen and is verified before the next begins.
Want the agent behind these prompts?
These prompts came out of building Trillion. The whole thing is going open-source on GitHub. Drop your email and I'll ping you the moment the repo drops.